Pegasus 54526G Handleiding

Pegasus Bordspel 54526G

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Pagina 1/4
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Journeyman
examination
space
An Expansion by Louis & Stefan Malz
Jewelry
Box
is Jewelry Box can only be played with a copy of and adds more variety to the gameplay:Rokoko
e Jeweller introduces necklaces and rings which you can rent out along with your Dresses.
e specialized Apprentices brazenly set conditions for their hiring but give quite a few Prestige Points.
Also, your Employees can take Examinations now and thus gain entirely new abilities.
Follow the setup instructions of the base game with the following adjustments:
• A er you have put the Game board in the middle of the table (step ), place the Jeweller
board next to the Workshop at the lower right side of the Game board.  en shu e the
24 Jewelry tiles and place them as multiple face-down stacks beneath the Jeweller board.
• When you prepare the general Employee stack (step ), make the following changes
with the level 5 and level 2 cards:
Before shu ing the level 5 cards and placing them face down on top of the Employee stack, do
the following: Take from the normal level 5 Employee cards the and add them to two Masters
the 9 new Masters. Shu e these 11 Master cards and place them as a face-down stack above the
Master examination space of the Jeweller board.
en draw two cards from this stack and shu e them with the normal level 5 face down
Apprentice and level 5 Journeymen.  ese 4 cards are  nally placed as the level 5 cards on top of
the general Employee stack.
Before shu ing the level 2 cards and placing them face down on top of the Employee stack, do
the following: Take from the normal level 2 Employee cards the two Journeymen and add them
to the . Shu e these 11 Journeyman cards and place them as a face-down9 new Journeymen
stack above the Journeyman examination space of the Jeweller board.
en draw two cards from this stack and shu e them with the normal level 2 face down
Apprentice and level 2 Master.  ese 4 cards are  nally placed as the level 2 cards on top of the
general Employee stack.
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5
1.
3.
A er  nishing the entire setup of the base game, continue with the following steps:
• Shu e the 10 specialized Apprentices and deal 1 Apprentice face down to each player. Return the excess
specialized Apprentices to the box without looking at them.
Each player can always look at his own specialized Apprentice but must keep this card face down to his next
Player board.  e specialized Apprentice is yet part of the players Employee deck and can only be hired later not
if the player meets certain conditions.
• Finally, each player receives the of his color which p1-he places with its front side up Examination card
(Journeyman examination) in front of him.
Master
examination
space
1 Jeweller board
10 specialized Apprentices
(level 0)
9 new Journeymen
(level 2)
9 new Masters
(level 5)
5 Examination cards (1 of each player color)
24 Jewelry tiles
28 Employee cards
(marked with a brown background color in the upper right corner)
front: Journeyman
examination
back: Master
examination
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A
B C
D
E
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e game is played as usual.  e expansion, however, does extend some of the phases and the options of some of the actions.
Herea er, the changes are presented in the order in which their subjects occur in the rule book of the base game.
Phase 1: Prepare for new round
e expansion adds step E to the 4 steps of the usual preparation:
New Jewelry tiles
Fill the Window spaces of the Jeweller board with face-up Jewelry tiles as follows:
1. If there is a Jewelry tile from the previous round remaining on the rightmost
(dark) Window space, discard this tile and return it to the box.
2. If there are Jewelry tiles le on any other Window spaces, move those tiles together to
the right until that many Windows on the right side are  lled.
3. Finally,  ll each empty Window space of the Jeweller board with a Jewelry tile drawn
randomly from any of the stacks beneath the Jeweller board. If the tiles should not
su ce to  ll all Window spaces, leave the le most Window spaces empty.
E)
Phase 3: Take actions
e expansion can a ect the following actions: “Make a Dress, “Hire a new Employee” and “Fund a Decoration. Also, there are two
entirely new main actions now which can be chosen as an alternative to the usual main actions:  e “Take the Journeyman examina-
tion” action and the “Take the Master examination” action.
Make a Dress
(may be performed via a Master or a Journeyman)
3.
Manufacturing a Dress is carried out as usual. If you sell the Dress, everything remains as it was.
However, if you rent the Dress out, the following additional rules take e ect: you place Before
the Dress in a hall as usual, you may acquire 1 Jewelry tile from a Window space of the Jeweller
board and rent it out along with that Dress. However, to do this, you must meet all of the following
requirements:
Hire a new Employee
(may only be performed via a Master)
4.
Instead of hiring an Employee from a Hire space of the Game board, you may use this action once in the game to hire
the specialized Apprentice that was dealt to you at the beginning of the game. However, you can only do so if you
currently meet his hiring condition. is condition is depicted on the gray le side of his bonus space. (An overview of
the conditions can be found on page 4.) If you meet the condition, take the Apprentice into your hand as usual. From now
on, when you play this Apprentice, gain 3 Prestige Points as his Employee bonus.
Attention: e hiring condition must be met at the moment of hiring only and can be ignored a erwards.
Fund a Decoration
(may be performed via a Master, a Journeyman, or an Apprentice)
6.
ere is a new type of Decoration space:  e Jeweller Decoration spaces.
Important: Each player can occupy a maximum of 1 Jeweller Decoration space.
Note: Only a er you have occupied a Jeweller Decoration space are you allowed to acquire Jewelry tiles.
1. You must have a Property marker on a Decoration space of the Jeweller board (A).
(See action “Fund a Decoration”.)
2. With a Ladies’ dress, you can only rent out a Jewelry tile showing a necklace (B).
With a Mens coat, you can only rent out a Jewelry tile showing a ring (C).
3. You must pay to the bank the amount of Livre shown above the Window space of that Jewelry
tile ( ).D
If you meet all of the requirements above, take the Jewelry tile and place it face up in front of you.
If the color of the Jewelry tile and the main color of the manufactured Dress match (for example ),
also gain 1 face-down Resource tile from any Resource stack ( ). E
(As usual, you must decide immediately whether to keep the tile as silk or discard it to gain the depicted Yarn and/or Lace.)
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You cannot ful ll more than one Examination task
per action. (For example, if you perform the Acquire
Resourcesaction via an Apprentice and take a Resource
tile that depicts both yellow and red bales, you must
choose which of the tasks you want to cover.)
However, if applicable, you are allowed to ful ll one task
with an Employees main action and another task with
his bonus action (provided the bonus action matches
the required action exactly by
displaying the same action banner).
If your Property markers run out, you can use other
components to mark ful lled Examination tasks (for
example, Property markers of an unclaimed color).
Take the Journeyman examination
(may only be performed via an Apprentice)
7.
To take the Journeyman examination via an Apprentice, you must
meet the following requirements:
e Examination tasks
You ful ll an Examination task automatically during
any of your turns when you perform an action which
is requested on your Examination card.
When you ful ll that task, you
must immediately cover its space
with one of your Property markers.
is task is ful lled when you perform the
Acquire Resources” action via an
Apprentice to gain a Resource tile that depicts
any number of yellow and/or green bales
(which you must keep as silk).
is task is ful lled when you perform the Acquire
Resourcesaction via an Apprentice to gain a
Resource tile that depicts any number of red
and/or blue bales (which you must keep as silk).
is task is ful lled when you perform the Acquire
Resourcesaction via an Apprentice to gain a
Resource tile depicting Yarn and/or Lace which you
then discard to gain the respective wooden piece(s).
is task is ful lled when you perform the Fund
a Decorationaction via an Apprentice.
is task is ful lled when you perform the
“Make a Dress” action via a Journeyman to
manufacture a Ladies’ dress.
is task is ful lled when you perform the
“Make a Dress” action via a Journeyman to
manufacture a Mens coat.
is task is ful lled when you perform the
“Make a Dress” action via a Master.
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1. Your Examination card must show the front side (Journeyman
examination).
2. You must have ful lled all 4 Examination tasks and must have
covered each task with a Property marker (see right).
3. You must pay 5 Livre to the bank.
If you meet these requirements, carry out the following steps:
1. Gain 1 Prestige Point.
2. If you like, use the Employee bonus
of your played Apprentice as usual.
3. en remove the Apprentice from the
game by returning it to the box.
4. A erwards, take the entire stack of cards from above the
Journeyman examination space and choose any one of
the Journeymen from it.
Take the chosen Journeyman into your hand and return the
stack face down to the Journeyman examination space.
5. Remove your markers from your Examination tasks and
ip your Examination card to its back (Master examination).
Take the Master examination
(may only be performed via a Journeyman)
8.
To take the Master examination via a Journeyman, you must meet
the following requirements:
1. Your Examination card must show the back side (Master
examination).
2. You must have ful lled all 3 Examination tasks and must have
covered each task with a Property marker (see right).
3. You must pay 5 Livre to the bank.
If you meet these requirements, carry out the following steps:
1. Gain 1 Prestige Point.
2. If you like, use the Employee bonus
of your played Journeyman as usual.
3. en remove the Journeyman from the
game by returning it to the box.
4. A erwards, take the entire stack of cards from above the
Master examination space and choose any one of the
Masters from it.
Take the chosen Master into your hand and return the
stack face down to the Master examination space.
5. Remove your markers from your Examination tasks and  ip
your Examination card to its front (Journeyman examination).
You are allowed to take the two types of Examinations alternately as
o en as you like (the Examination tasks, however, must be ful lled
each time, of course).
Phase 4: Collect income
In addition to the usual sources of income, each player gains the income of any Jewelry p3-he rented out:
For each Jewelry tile p3-he owns , a player gains from the bank.1 Livre
Game end and nal scoring are carried out as usual. However, during the nal scoring each player now also
gains the Prestige Points of any Jewelry p3-he rented out: For each Jewelry tile p3-he owns , a player gains 1 Prestige Point.


Product specificaties

Merk: Pegasus
Categorie: Bordspel
Model: 54526G
Gewicht verpakking: 250 g
Breedte verpakking: 189 mm
Diepte verpakking: 65 mm
Hoogte verpakking: 136 mm
Aanbevolen leeftijd (min): 12 jaar
Type verpakking: Doos
Voorgesteld geslacht: Elk geslacht
Geschikt voor gebruik binnen: Ja
Aanbevolen leeftijdscategorie: Volwassene & kind
Minimum aantal spelers: 2
Maximum aantal spelers: 5
Spelmodi: Multiplayer

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