Pegasus Mombasa Handleiding

Pegasus Bordspel Mombasa

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Pagina 1/12
Components
1 game board 4 double-sided company tracks
(each consisting of 2 jigsaw pieces)
4 player boards (1 of each player color )
44 action cards
36 starting action cards
(9 of each player color )
4 “1”-expansion cards
4 track cards
Trade rivalry in the age
of chartered companies
for 2 to 4 players, aged 12 and up
Author: Alexander Pfister
Development and rule book: Viktor Kobilke
Illustrations: Klemens Franz, Andreas Resch
72 book tiles
10 starting tiles
4 bonus tiles
60 coins 40 x 1 pound 20 x 5 pounds
60 trading posts (15 each of the 4 colors)
16 track markers (4 of each player color)
20 bonus markers (5 of each player color)
4 ink jar markers 4 diamond markers
1  rst player marker 1 scoring note pad 4 overview sheets
Game and History
In Mombasa, players acquire shares of chartered companies based in Mombasa, Cape Town, Saint-Louis and
Cairo and spread their trading posts throughout the African continent in order to earn the most money.
Chartered companies were associations formed for the purpose of exploration, trade and colonization, which
links them inextricably to a very dark chapter in human history: global colonialism.  is period lasted roughly
from the 15th century to the middle of the 20th century and is associated with exploitation and slavery.
Although Mombasa is loosely set within this time frame, it is not a historical simulation. It is a strategy game
with an economic focus that roughly refers to historical categories and places them in a  ctional setting.
e exploitation of the African continent and its people is not explicitly depicted within the game play.
If you want to learn more about the underlying history, we recommend the following read:
History of Modern Africa: 1800 to the Present by Richard J. Reid. (Blackwell Concise History of the Modern
World). Wiley-Blackwell, Oxford.
Each track has an ID made up of a letter and a number (A1 to D2).
Make sure when putting the tracks together that the ID in the lower
le corner of a track is the same as that in the lower right corner.
front
back
backfront
front
back
front
back
24 x 24 x
back front back front back front
24 x
front back
front back
1 - 4
5 - 8
9 - 12
2
Place the game board in the
middle of the table.
Return the 4 track cards to the
box.  ey are not needed for the
rst game.  en take the company
tracks A1, B1, C1, D1 and place
them at the edges of the game
board as follows:
A1 at the black Mombasa edge,
B1 at the red Cape Town edge,
C1 at the white Saint-Louis edge,
D1 at the orange Cairo edge.
For the remainder of the game,
each of these company tracks is
now linked with its company: A1
is called the Mombasa track, C1 is
called the Saint-Louis track, etc.
1.
Place the 15 trading posts of each
color onto the spaces of their
matching company bases: the
15 black trading posts in Mombasa,
the red ones in Cape Town, the
white ones in Saint-Louis and the
orange ones in
Cairo. Make sure
that each space
of a company
(and any coin
icon on it) is
covered with a
trading post.
Company bases
Right
column
Middle
column
L e
column
Card display
Book display
Sort the 44 action cards by the letter
in the upper right corner of each
card (A,B,C,D,E).
Shu e the 4 cards of letter E and
place them as a face-down stack next
to the lower le corner of the game
board.  en shu e the 4 cards of
letter D and place them face down
on top of this stack.
Continue in this man-
ner with the 11 cards of
letter C and the 16 cards
of letter B. Finally place
the 9 shu ed cards
of letter A face down
on top of this stack.
is stack is called the
action card stack. Next to it, leave
room for the action card discard
pile.
Round track
Now  ll the 12 spaces of the card display
with cards drawn from the top of the
action card stack. First  ll the 4 spaces
of the right column from top to bottom
with one face-up card each, then do the
same for the middle column and  nally
for the le column. If you did everything
right, the card in the top space of the le
column should be a card of letter A, while
the 3 cards below it should show letter B.
Place the coins (of values
1 and 5 pounds) as a supply
next to the game board.  is
supply is called “the bank.
Now  ll spaces 2 to 7 of the round track with
coins from the bank according to the number
of players (space 1 is always le empty):
In a 2-player game: Take 6 coins of value 1.
Place one of them onto each of the 6 spaces of
the round track.
In a 3-player game: Take 9 coins of value 1.
Place a stack of 2 coins each onto the spaces 2,
4 and 6 of the round track.  en place 1 coin
each onto the spaces 3, 5 and 7.
In a 4-player game: Take 12 coins of value 1.
Place a stack of 2 coins onto each of the
6 spaces of the round track.
Sort the 72 book tiles by
the letter on their back
(A,B,C) and place them
face down next to the
upper right side of the
board as the book supply.
en  ll the 12 spaces
of the book display by
revealing 4 tiles of each
letter and placing each face
up onto a book space of its
letter in the book display.
Setup of the first game
Place the 4 bonus tiles
face up next to the right
side of the game board.
2.
3.
4.
5. 6.
7.
8.
Room for the
Action card discard pile
9.
Each player chooses a color and
receives:
 e player board of that color,
which he places in front of him
(making sure that there is room
below and above the player
board).
e 9 starting action cards
of that color, which he takes
concealed into his hand.
e 4 track markers of that
color, of which he places one
onto each starting space of the
4 company tracks.
1 diamond marker, which he
places onto the diamond space
of the diamond track on his
player board.
1 ink jar marker
(which he places below his
player board for now).
1 pound from the bank
(which he places next to his
player board).
Each player also receives a
number of bonus markers of
his color (which he places next
to his player board):
In a 2-player game: Each player
receives 3 bonus markers.
In a 3- or 4-player game: Each
player receives 2 bonus markers.
Return the spare bonus markers to
the box, they are only relevant in
games that include the company
track B2.
10.


Product specificaties

Merk: Pegasus
Categorie: Bordspel
Model: Mombasa
Kleur van het product: Meerkleurig
Gewicht verpakking: 1620 g
Breedte verpakking: 295 mm
Diepte verpakking: 70 mm
Hoogte verpakking: 295 mm
Soort: Strategie
Aanbevolen leeftijd (min): 12 jaar
Voorgesteld geslacht: Elk geslacht
Ondersteunde talen: DEU, ENG
Minimum aantal spelers: 2
Type product: Bordspel
Speeltijd (max): 120 min
Maximum aantal spelers: 4
Genre: Economische simulatie
Familiespel: Ja

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