Ravensburger Minecraft Explorers Handleiding
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1. Perform actions and pay with hunger cards
There
’
s a lot to discover in the world of Minecraft.
Show your courage and curiosity by roaming the Overworld in search of hidden treasure.
Store the treasures safely in your chests to win the game together.
Don
’
t get overrun by hostile mobs or it
’
ll be game over!
1 GAME OVER CARD12 CHEST CARDS
6 HUNGER CARDS
1 NIGHT CARD
30 MOB CARDS
(6X ZOMBIE,
SKELETON, SPIDER;
4X CREEPER, WITCH,
ENDERMAN)
60 LANDSCAPE CARDS
COMPONENTS
SET UP
1.
Shufe the Landscape cards with the landscape side face
up. Then, lay out the top 5 cards in the middle of the table.
Make sure that no one sees the hidden objects on the backs
of the cards.
2.
Shufe the Mob cards face down. Put the following number
of cards back into the box without looking, depending on the
number of players:
1 Player:2 Players:
8 cards / 7 cards
3 Players: 4 Players:
6 cards / 5 cards
Stack what’s left and shufe the Game Over card
into the
bottom 4 cards
of the stack, so you don’t know exactly
where it is. Now, reveal the top card and place it next to
the mob pile.
3.
The person who last played Minecraft goes rst.
That person gets the Night card and 6 Hunger cards.
4.
Finally, determine which chests need to be lled to win the
game. To do this, shufe the Chest cards and draw a number
of chests according to your preferred difculty.
If you
’
re playing
for the rst time, lay out chests 01 – 05 instead of shufing.
EASY:Normal:
5 chests / 6 chests
HARD:Hardcore:
7 chests / 8 chests
Lay out the drawn chests with the open chest face up.
Put the remaining chests back in the box.
Winning and Losing
You’ll explore the world of Minecraft together to nd the items
shown on the Chest cards. You the game if
winimmediately
you ll chest with the requested items.
all but one
For example,
if you play with 5 chests, you must ll 4 of them to win.
You
decide which chests to ll, and you can change your mind
during the game.
But hurry up! You the game immediately
lose
when
the Game Over card is revealed
. The
faster the mob pile empties, the closer you
are to losing.
2. Play the night card and reveal MOBS
At the end of your turn, you must discard the Night card from your hand. This will cause a mob to appear
immediately. Reveal the top card from the mob deck and place it in a row next to the other Mob cards.
On your turn, you can perform various actions. Each action costs a certain
number of Hunger:
. To pay, discard that number of Hunger cards from your
hand. You can perform any action in any order and as many times as you’d like
as long as you pay for it. As soon as you no longer want to or can’t perform any
actions (e.g. because you no longer have any Hunger cards in your hand),
your turn ends.
YOUR MOVE
EXAMPLE:
Alex uncovers a at the end of her turn. Because there is
zombie
already a zombie on the table, she must reveal another Mob card: a
spider
!
There is also a spider on the table. Alex turns over a third Mob card: Darn it,
another
zombie
! The fourth card shows a , which is not yet on the
creeper
table. Now she doesn’t have to turn over another card.
After you have laid out at least one Mob card, the next player in clockwise order takes the 6 Hunger cards and the Night card into their
hand and begins their turn. Play in this way until you win or lose. If you’re playing alone, you simply take one turn after the next.
ACtion 1: Explore landscape and get item
To explore a laid out landscape, you must pay the number of shown on the Landscape card. Then, ip over the
Landscape card. On the back of the Landscape card, you can see what item you found. Take the item and place
it in front of you. It is now in your .
inventory
Important:
You can have as many items as you want in your inventory.
You can use items with special abilities in the same turn or save them for later turns.
new Landscape card is laid out. This only happens via Action 2.
No
If a landscape shows or , then you can use that tool from your inventory (pickaxe or
sword) to explore. If you do this, you pay less . The cost decreases according to the
number on the tool.
For example, with diamond tool -4, with gold tool -3, etc.
If a landscape shows , . When you explore it, mobs may appear. However, you won’t
then dangers lie there
know if there are any mobs until you turn the card face up. If the Mob icon is on the back of the card
you must immediately draw the specied number of Mob cards from the deck and place them on the table.
NOTE:
Again, you can be overrun by mobs if you uncover at
least one mob type that is already on display.
Villages are special landscapes. There you can trade with villagers . To reveal a Village card, you must pay
1 trade in 1 item that the villager asks for. Each villager wants either an emerald or another item, which
and
you can see
to the left of the arrowTo the right of the arrow
on the card. , you can see what you will receive in
return and nd on the back of the Village card. If you make a trade, place the requested item from your inventory
into a discard pile.
WATCH OUT:
If you reveal a mob type that is already on display, you will be overrun! Immediately reveal Mob card.
one additional
If this type is already on display, you reveal another and so on until you reveal a mob type that is not yet on display.
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Game over!
Respawn
Title Screen
Game over!
Respawn
Title Screen
Game over!
Respawn
Title Screen
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1
EN
Turns move clockwise around the
table. When it’s your turn, you make all
the decisions, but you can take advice
from the others. Since you win or
lose together, it makes sense to plan
together and share ideas.

The 2 unique items have no use in this game apart from the
chests. If you don’t need the items, then avoid the locations.
In the ocean monument you will
nd the required by
wet sponge
Chest 05.
Hidden in the woodland mansion
is the , which you
totem of undying
need for Chest 06.
Game Design: Matthew Dunstan
Artwork: Fiore GmbH
Art Direction & Design: Alexandria Land
Game Development: Stephanie Korupp & Daniel Greiner
ACtion 2: Reveal new landscapes
Spend 1 to perform this action. If there are any Landscape cards left face up, you may decide for each one whether to leave it
or put it back under the pile. Then place new landscapes from the pile until there are cards in the center of the table.
5 Landscape
ACtion 3: ght moBs and get trophY
Fight a mob on display by paying the number of indicated on the Mob card.
You can always use a sword from your inventory for this action.
When you do this, the cost to defeat the mob is reduced according to the number on the sword.
Add the mob you fought as a to your inventory. You can use any collected pair of
trophy
2 trophies of the
same mob type
like a Hunger card in your hand. Put the trophy pair into a discard pile to use as 1 for any
action. Just like items, you can save trophy pairs for later or use them immediately.
Example:
Steve discards 3 Hunger cards from his hand to ght a creeper. He takes the creeper card as a
trophy in his inventory. In a previous turn p2
-
he also fought a creeper, so Steve now has 2 creeper trophies. He
decides to spend them immediately, giving him +1to spend this turn.
ACtion 4: ll chests
Spend 1 to perform this action. Then place any number of items from your inventory
under Chest cards that request those items. Once all the requested items are under a
chest, turn the Chest card over.
As a reward
for lling a chest, you may immediately ght and defeat a mob on display
without paying for it. Take it as a trophy in your inventory as usual. If there is no mob
on display, you are out of luck.
As a reminder:
You win immediately when you ll the second to last chest.
Special Items
Tools (pickaxes and swords) ARMOR
Armor protects you from mobs once. Put the armor
on the discard pile before you would have to reveal
one or more Mob cards (at the end of your turn or
after revealing a dangerous location). Then do not
reveal any mobs in that situation.
SPYGLASS
Discard this item to reveal all the landscapes on
display. Take note of what you can nd in these
places and then turn the cards back over again.
Explorer MAP, Totem
of UNDYING & Wet Sponge
Use the Explorer map to search for either the Woodland
Mansion or the Ocean Monument. Both locations only exist
1x in the Landscape card stack. Look through the pile and
place the card you found on the table as an additional
landscape. From now on you can explore these as you would
other landscapes on display, if someone can pay the very high
-cost. There is also great danger lurking in both places, so
be careful!
FOOD
CROSSBOW
Use food to get extra on your turn, according
to the number on the Food card. You can spend
this on one or more actions, along with the in
your hand. Put the food on the discard pile to
use it.
Unused expires at the end of your turn.
Use a crossbow to ght any 2 mobs without
paying
for it. Put the crossbow on the discard
pile to use it, then take up to 2 mobs on display
as trophies in your inventory.
Furnishings & Lighting
If a chest or a villager asks for
or , you must nd the appropriate
decorative items. There are 5 items
hidden under the landscapes that
are suitable for or
furnishing
lighting
your future home. The
item cards show which category the
item belongs to.
WOOD & IRON
You will need oak logs and iron
ingots for trading with villagers and
for several chests. To nd them, look
in the areas you would in the video
game: Wood is usually found in
forests, iron in caves and mines.
Quick Reference Rules
WIN:
Fill all but one chest
LOSE:
Game Over card is turned face up
ON YOUR TURN:
1.
Use Hunger cards for actions:
X : Explore landscape and get item
X : Fight mob and get trophy
1 : Fill landscapes to 5
1 : Put items in chests
2.
Play Night card and reveal 1 mob.
Is this type already out? Continue to uncover!
Special Items:
Pickaxes: Use 2x for - in actions
Swords: Use 2x for - in actions
Food: Use for +
Armor: Ward off mobs (on exploration or at the end of the turn)
Explorer map: Search for ocean monument or woodland mansion Landscape card
Spyglass: Reveal landscapes on display
Crossbow: Fight 2 mobs without paying
CREDITS
If you nd a tool, put the card in your
inventory with the side facing
you. When you use the tool for the
rst time, it will be damaged. To
indicate this, turn the card 180° so
that the side is facing you. If you
use the tool again, it will break and
you will have to put the card on the
discard pile.
You can use tools to perform matching actions (with
or )
more cheaply. You can use tools more than once in the same
turn and even for the same action. You can also use several
tools for one action. If you overspend on an action, the excess
is forfeited.
If a chest asks for a tool ( or ), then its material (iron, gold,
diamond) does not matter. You may even put a damaged tool
into a chest.
Ravensburger Verlag GmbH
Postfach 2460
•
D-88194 Ravensburg
Imported into the UK by Ravensburger Ltd.
Units 3
–
5, Avonbury Business Park
Howes Lane
•
BICESTER OX26 2UA, GB
Ravensburger North America Inc.
PO Box 22868
Seattle WA 98122
•
USA
© 2024 Mojang AB. All Rights Reserved.
Minecraft, the Minecraft logo, the Mojang Studios
logo and the Creeper logo are trademarks of the
Microsoft group of companies.
If a chest asks for food , then you can ll it with any type.
Of course, you can then no longer use that food.
© 2024
ravensburger.com
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Product specificaties
| Merk: | Ravensburger |
| Categorie: | Game |
| Model: | Minecraft Explorers |
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