Thames & Kosmos Lost Cities: Rivals Handleiding
Thames & Kosmos
Niet gecategoriseerd
Lost Cities: Rivals
Bekijk gratis de handleiding van Thames & Kosmos Lost Cities: Rivals (8 pagina’s), behorend tot de categorie Niet gecategoriseerd. Deze gids werd als nuttig beoordeeld door 5 mensen en kreeg gemiddeld 4.3 sterren uit 3 reviews. Heb je een vraag over Thames & Kosmos Lost Cities: Rivals of wil je andere gebruikers van dit product iets vragen? Stel een vraag
Pagina 1/8

A game by
Reiner Knizia
for 2–4 player
ages 10 and u
Rivals
1
Use your cards to venture down expedition routes that take you to far-flung
and mysterious corners of the Earth: to an abandoned mountain temple, a
decaying circle of stone, a city sunken under the sea, an ancient Stone-Age
settlement, and a town inside of a mountain.
Your goal is to plan the routes in such a way that they bring you the greatest
possible fame. And if you are especially daring, you will also be able to
wager on the success of your own expeditions. But watch out: You are not
the only one traveling! Which routes will you pursue and how much gold
is it worth to you? Plan well and use your resources wisely. Only the player
who has collected the most fame at the end of the game will be the winner.
Game Materials
65 Expedition cards Starting player card
(2 each from 2-5 and 1 each from 6-10, in 5 colors)
Back sideFront sides Back side
Back sideFront sides
Back sideFront sides
Front side
10 Starting wager cards
(2 each in 5 colors)
15 Wager cards
(3 each in 5 colors)
36 Gold coins

2
Game Preparation
Shue the ten starting wager cards face down. Deal two starting wager
cards, to each player. Be sure that each player has two face up, dierent-
colored starting wager cards. Place any unused starting wager cards back
in the game box.
Then, shue the 65 expedition cards and the 15 wager cards together
face down and divide them into four more or less equal piles. Position
one of these in the center of the table as a starting draw pile and set the
other three piles to the side but still within reach. Next, divide the 36 gold
coins evenly among everyone.
Goal of the Game
Your goal is to have your expeditions win you as much fame as possible by
the end of the game. An expedition always consists of a series of cards of a
single color. The number values between two cards in a series always have
to be equal or increasing, in the order in which the cards are played. At
the start of each series, you can also play wager cards to increase the value
of that expedition. At the end of the game, calculate the value of each
expedition that has at least one card in it to determine the winner.
Course of Play
The player whose birthday was the most recent will get the starting player
card and start the game. After that, continue in a clockwise direction.
On your turn, you must perform exactly one action: uncover OR auction.
Uncover
Turn over the top card from the draw pile and place it face up next to the
pile. If more cards are uncovered in subsequent turns, place them next to
one another in a row. This is called the display.
Draw pile Uncovered cards
Gold supply

3
Note: During the course of the game, you might uncover a card that no
one can use (see page 4, Undertaking Expeditions). Return these cards to
the box face down. You will uncover another card to replace it!not
Auction
To start an auction for the cards in the display, you must bid at least
one gold coin. Then, continuing in a clockwise direction, each player
must either make a higher bid or pass. If you pass, you drop out of the
auction. If, however, you have made a bid and it comes around to your
turn again, you can either make a higher bid or pass, and so on. The
auction ends when everyone has passed except for one final person. This
person places the number of gold coins of the winning bid in the center of
the table, thus creating the gold supply.
This gives the highest bidder access to the display cards. That player may …
... add as many of the cards from the display as he or she likes to his or
her own expeditions (see page 4, Undertaking Expeditions), AND
... return one card from the display face down to the game box, if he or
she wants.
Any display cards that are neither added to your expeditions nor taken out
of the game will remain face up in the display and remain available for
the next auction.
Finally, the highest bidder turns over the top card in the draw pile and
places it in the display. This ends the auction. Whoever is sitting next to
the highest bidder in a clockwise direction will get the starting player card
and takes the first turn of the round.
Note: In other words, if the person who wins the auction is not the
one who started it, the playing sequence will change because play will
continue with the player following the highest bidder.
When the last card in the draw pile is turned over, play is interrupted.
When that happens, divide the gold in the supply evenly among all the
players. Any extra gold coins should remain in the supply. Then take one
of the card piles you set aside and place it next to the display as the new
draw pile, and the next player resumes play.
Product specificaties
Merk: | Thames & Kosmos |
Categorie: | Niet gecategoriseerd |
Model: | Lost Cities: Rivals |
Heb je hulp nodig?
Als je hulp nodig hebt met Thames & Kosmos Lost Cities: Rivals stel dan hieronder een vraag en andere gebruikers zullen je antwoorden
Handleiding Niet gecategoriseerd Thames & Kosmos
6 Augustus 2025
6 Augustus 2025
5 Augustus 2025
5 Augustus 2025
5 Augustus 2025
Handleiding Niet gecategoriseerd
- Master
- Pioneer
- Avteq
- Icarus Blue
- Neumann
- Rowenta
- Schaffner
- FIAP
- BT
- Barco
- Kelkay
- Palson
- Veber
- 3M
- Cisco
Nieuwste handleidingen voor Niet gecategoriseerd
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025
6 Augustus 2025