Thames & Kosmos The Lord of the Rings: Adventure to Mount Doom Handleiding
Thames & Kosmos
Bordspel
The Lord of the Rings: Adventure to Mount Doom
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Adventure to Mount DoomAdventure to Mount Doom
Players
Ages 10 and up
Für 1-4 Spieler ab 10 Jahren
1
In this game, you will experience the Hobbit Frodo’s perilous
journey to destroy the One Ring in the fires of Mount Doom and
crush the dark powers of Sauron. He will be accompanied by
his faithful companions, who must protect him from danger
each step of the way. Together, you will guide the fate of this
Fellowship of the Ring by moving the individual figures across
the gameboard. The voyage will lead through many well-
known places. You will have to watch out for the dreaded
Nazgûl while also making sure that Frodo doesn’t lose his
courage or sink into deep despair.
If the Ring-bearer reaches Mount Doom, all players win
together.
Gameboard
GAME OBJECTIVE
GAME MATERIALS
Fellowship figures
(The Ring-bearer Frodo & Sam, as well as Merry & Pippin, Aragorn, Legolas, Gimli)
Uruk-hai figures
( Uruk-hai chieftain and Uruk-hai warriors)
Nazgûl figures
(1 Witch-king of Angmar and 8 standard Nazgûl)
MINAS MORGUL
MOUNT DOOM
GON DOR
ISENGARD
HELM‘S DEEP
ROHAN
LOTHLÓRIEN
RIVENDELL
Dice
(5 multicolored Fellowship dice with pips, 2 black encounter dice with numbers,
1 battle die with various symbols)
Marker tokens
( Gandalf, Treebeard)
Dice board
(in the form of an
open book)
The One Ring
(marker token for
the courage of the
Ring-bearer)
Encounter cards
(7 for each of the 6 stages of the journey: Lothlórien, Rohan, Helm’s Deep, Gondor,
Minas Morgul, Mount Doom)
Gandalf cards Boromir card Overview cards
START PLAYING
WITHOUT READING
THE RULES!
with the free
Helper App
For an animated tutorial explaining the rules of this game, scan the QR code
above to download the free Kosmos Helper App. See the app stores for details.
Or scan this QR
code to watch
a video walk-
through of the
gameplay.
LOTHLÓRIEN
ROHAN
HELM’S DEEP
GONDOR
MINAS
MORGUL
MOUNT D OOM
THE BALE SYMBOLS
Aragorn
Legolas Gimli
Merry & Pippin Gandalf
Sauron
Discard
Gandalf
card and
win bale.
e bale is
immediately
lost!
RIVENDELL
Aer losing a bale
against Uruk-hai: Re-roll the
bale die. You lose if you roll
the Sauron symbol.
BOROMIR
GANDALF
GANDALF’S VISION
Look at the top card the
next encounter stack. en
either put it back or remove
it from the game.
GANDALF
GANDALF’S WRATH
Remove 1 encounter card
from the game as soon as
you have activated it and
performed its instructions.
GANDALF
GANDALF’S SUPPORT
Before a turn: Roll
all of the
multicolored Fellowship dice
.
Choose 1 die and move the
corresponding gure accordingly.
GANDALF
GANDALF’S TRICK
Aer a roll: Turn
1 multicolored
Fellowship die of your
choice to any face.
GANDALF
GANDALF’S POWER
Aer a roll: Turn 1
black encounter die
to any face.
A) Choose and roll the dice
1. Roll the 2 black encounter dice and
2 multicolored Fellowship dice of your choice
Place 1 black and 1 multicolored die on page 1 of the book
2. Roll the 2 remaining dice and
1 new multicolored Fellowship die of your choice
Place 1 black and 1 multicolored die on page 2 of the book
B) Assess the dice and take your actions
First, page 1 of the book from top to boom
en, page 2 of the book from top to boom
1.
2.
3.
4.
+
+
TURN OVERVIEW:
Stands
(in the colors of the figures)

2
GAME SETUP
This is how the game is set up:
Before starting the first game, carefully remove the pieces from the die-cut
board and insert the figures into the stands with the matching colors.
Place the gameboard in the center of the table.
Place the five Fellowship figures on the Rivendell starting space.
Place the Uruk-hai chieftain on the space at Isengard with the
chieftain’s image on it.
Create a supply of the five Uruk-hai warriors next to the gameboard
near Isengard. During the game, they will move back and forth
between the spaces near Isengard and the supply.
Place the Witch-king of Angmar on the space at Minas Morgul
with the Witch-king’s image on it.
Create a supply of the eight Nazgûl next to the gameboard near Minas
Morgul. If one of these figures is placed on a Nazgûl space near Minas
Morgul, it will remain there. It will not move back to the supply.
Shue the five Gandalf cards face down. The oldest player, who
will also be the starting player, takes a card at random, turns it face
up, places it on the table, and reads it out loud. Leave the remaining
Gandalf cards in a face-down stack next to the gameboard.
The Boromir card will also be available to you right away. The
youngest player takes this card, places it face up on the table in front of
them, and reads it out loud.
Sort the 42 encounter cards according to the six stages indicated on
their back sides. Shue each stack of sorted cards separately. Place five
of the stacks face down next to the gameboard as follows: the stack
at the bottom of the board will be the Rohan cards, with the Helm’s
Deep cards above them, then Gondor, Minas Morgul, and finally the
Mount Doom cards. Each stage stack will have seven cards.
The sixth stack contains the seven Lothlórien cards. The Lothlórien
cards make up the first stage, so you can shue them and place them
in the spaces under each number (1 through 6) in the encounter track
at the bottom of the gameboard. Keep the cards in spaces 1 and 6 face
down. The cards in spaces 2 through 5 must be turned face up. Place
them in such a way that they cover the symbols in each space under the
numbers. Return the remaining card to the box without looking at it.
Keep the eight dice (five multicolored Fellowship dice, two black
encounter dice, and one battle die) as a dice supply next to
the gameboard.
Place the dice board, with its four spaces for placing the dice, next to
the eight dice.
The One Ring token is placed in its starting space (ring illustration) on
the courage track. It will move up and down on this track. It can never
move beyond the top or bottom space of the track.
Have the Gandalf and Treebeard tokens ready next to the
gameboard.
Place the two overview cards next to the gameboard so everybody
can see them. You may look at them whenever you like.
Your adventure begins!
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Product specificaties
Merk: | Thames & Kosmos |
Categorie: | Bordspel |
Model: | The Lord of the Rings: Adventure to Mount Doom |
Gewicht verpakking: | 1134 g |
Breedte verpakking: | 294.6 mm |
Diepte verpakking: | 71.1 mm |
Hoogte verpakking: | 294.6 mm |
Aanbevolen leeftijd (min): | 10 jaar |
Type verpakking: | Doos |
Land van herkomst: | China |
Duurzaamheidscertificaten: | CE, UKCA |
Voorgesteld geslacht: | Elk geslacht |
Naleving van duurzaamheid: | Ja |
Aanbevolen leeftijdscategorie: | Volwassene & kind |
Minimum aantal spelers: | 1 |
Type product: | Bordspel |
Maximum aantal spelers: | 4 |
Genre: | Strategie |
Spelmodi: | Coöperatief spel |
Spelbord inclusief: | Ja |
Aantal speelfiguren: | 20 stuk(s) |
Aantal dobbelstenen: | 8 |
Jaar: | 2023 |
Speeltijd: | 50 min |
Spelregels inbegrepen: | Ja |
Auteur: | Michael Rieneck |
Heb je hulp nodig?
Als je hulp nodig hebt met Thames & Kosmos The Lord of the Rings: Adventure to Mount Doom stel dan hieronder een vraag en andere gebruikers zullen je antwoorden
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