Thames & Kosmos EXIT: The Sinister Mansion Handleiding

Thames & Kosmos Niet gecategoriseerd EXIT: The Sinister Mansion

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Pagina 1/8
CAUTION: Do not look at the game materials (cards, book, etc.) yet!
First, read this rulebook together out loud and carefully follow all of its instructions.
1
For 14 players, ages 12 and up
Download the free
Kosmos Helper App!
For Android, iOS, and Fire. Check
the app stores for details.
Game tutorial
Atmospheric soundtrack
Digital timer
Download the free bonus app
Helper App
What’s the game about?
Your recent vacations to the woods and historic castles have been quite
... eventful. Again, you have some time off, and all you want to do this
time is stay home. At least nothing can happen to you here. The weather
is great, the fridge is full, and today is game night. What more could a
person want?
But first, you take a quick look in the mailbox, where you find a note from
your neighbor. Your neighbor? You thought that the mansion next door
was unoccupied. You’ve never seen anyone over there. The garden is
completely overgrown and the building looks completely
run-down. There’s no nameplate on the doorbell.
In his note, your nameless neighbor asks you to feed his cat
because he had to leave on short notice. You hesitate. You feel
a little uneasy about all of this.
On the other hand, you don’t want to be inhumane — you cant just
let the poor little creature starve, after all.
As you enter the mansion together, you are astounded at the
elegance inside — the finest furnishings, and not a speck of dust.
Your astonishment is interrupted as the door slams shut behind you.
This time, you really should have known better ...
You find a guestbook and a (by now, not so remarkable) disk.
Solve all the puzzles together before your creepy host returns.
Otherwise ...
Important: Do not look closely at any of the game materials before starting
the game! Do not leaf through the book yet, and do not look at the front of
the cards yet. Wait until “the game” tells you to.
2
Game materials
86 Cards
26 Riddle Cards
30 Answer Cards
30 Help Cards
3 Strange items
1 Sealed poster
1 Book
1 Decoder disk
In addition, you will need writing implements (ideally a ball point pen,
pencils, and eraser), one or more sheets of paper, and a watch (ideally, a
stopwatch), for keeping track of time. A pair of scissors will make the game
easier to play. If you dont happen to have one available, though, you can still
play and just tear things by hand.
Game setup
Get the book and decoder disk ready on the table. For now, you can leave
the “strange items” and the “sealed poster” in the box. Sort the
cards into
three piles in accordance with what is written on their back sides:
> Riddle Cards
> Answer Cards
> Help Card
Check to make sure that the Riddle Cards and Answer Cards are arranged in
ascending order of their letters or numbers.
Sort the Help Cards according to their symbols, and then place them to the
side of the table. Arrange cards with the same symbol, one on top of the
other, such that the “1
st
CLUE” card is on top of the “2
nd
CLUE” card, and the
latter is on top of the “SOLUTION” card.
Ridd le C ard
A
Ridd le C ard
B
Ridd le C ard
A
Answer Card
3
Answer Card
2
Answer Card
1
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Help Car d
1
ST
CLUE
Be sure not to look at the front
sides of any of the cards.
1


Product specificaties

Merk: Thames & Kosmos
Categorie: Niet gecategoriseerd
Model: EXIT: The Sinister Mansion
Aanbevolen leeftijd (min): 12 jaar
Voorgesteld geslacht: Elk geslacht
Aanbevolen leeftijdscategorie: Volwassene & kind
Minimum aantal spelers: 1
Type product: Bordspel
Speeltijd (max): 120 min
Genre: Strategie
Spelmodi: Multiplayer, Single-player
Familiespel: Ja
Speeltijd (min): 60 min
Naam game: EXIT: The Sinister Mansion

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